Check out this optimized Earthquake Beastmaster that can handle Last Epoch Monolith Corruption up to levels over 1,100. Featuring a substantial health pool and an impressive 700% ward retention, this build in Last Epoch 1.0 is known for its remarkable tankiness and significant warding accumulation.
This build offers a unique playstyle where you don’t necessarily have to eliminate monsters before pursuing quest objectives. With its immense defensive potential, the Beastmaster build maintains high warding levels even in boss fights, showcasing its durability.
Alongside the Paladin, it stands as one of the sturdiest options, making it ideal for hardcore mode, provided you acquire the necessary gear if you buy Last Epoch Gold a lot in advance. While primarily focused on defense, the build still delivers respectable damage output.
So, let’s start the build with skills. The Earthquake will be one source of major damage. This will be like physical damage, and this can also create Aftershocks. We’ll be going with additional Aftershocks and also more damage multipliers with Aftershock, together with the ability to stun enemies and also his abilities to summon Aftershocks next to totems and also dealing with more Aftershocks and also more damage multiplier. This will be one of the major sources of damage.
The secondary damage skill comes from Swipe. Swipe will give us tons of buffs and also benefits with critical strike multipliers, global attack speed, casting speed, and also a lot more stacks, together with the ability to gain some life and mana and also provide us with physical shredding chances. Swipe is great for us to be taking down single target and also stronger targets with a kill threshold.
This is also combined with the Summon Frenzy Totem, which will allow us to link the totems with a character and this will also provide us with increased damage while we’re linked to the totem.
The totem itself will provide us with Frenzy attack and also casting speed, together with increased global melee damage and also even more Frenzy effect. This will help us to deal with even more damage.
Warcry will be one spell that we cast at the start of the fight. This does have a 10-second cooldown, but this will guarantee to stun enemies, which will be very important as a lot of our gears have increased stun chances and also stun durations. Together with this increased stun duration with a Tier 7, we can be stunning enemies for a long time, resulting in more damage.
Warcry will also provide us with one second invulnerability, together with removing negative effects, and also providing enemies with Frailty debuff, together with the ability to gain Berserk and also having more attack speed with Berserk. This can be a great defense and also offensive spell.
Finally, a mobility spell will be coming from Fury Leap. This spell will allow us to jump around the places, and it looks cool when jumping, and we’re immune to damage while jumping. We’ll also be having chances to stun enemies as we jump, having increased damage after we jump, and also gaining Frenzy and also multiple buffs as we leap towards enemies, removing debuffs.
Next, let’s delve into the passives for this Beastmaster build. We prioritize strength wherever possible, as it not only scales towards armor damage but also contributes to intelligence with ward retention. We opt for low life to augment minimum damage and reduce incoming damage.
Within the Beastmaster tree, our focus is on bolstering stats while mitigating damage. We enhance attack speed, vitality, physical damage, strength and armor, especially leveraging totems for increased armor and attack speed.
Now coming over to the gears and this is the secret behind how come the build is so tanky and also so durable. You can decide which builds are suitable for you based on your Gold Last Epoch holdings.
The first item we’re going to look at is going to be this weapon, the Clever Solution. It has a very powerful special effect that tends your intelligence equal to your strength. This powerful weapon also provides us with additional strength, physical damage, all skill ranks, and even higher physical damage.
In terms of the warding gain, we’ll be getting warding coming from the Exsanguinous body armor and also the Last Steps of the Living boots.
Besides, we can be using those Boulderfists. These gloves will provide us with tons of armor, health, increased stun chance, and also increased stun durations. One of the better parts about those gloves is that they come with 3 or 4 Legendary Potential quite easily.
The next focus is coming from the Block Chance. This Bastion of Honour shield will give us tons of Block Chance that scale with strength. Block Chance is kept at 100%, but the focus is having more block effectiveness. This shield also provides us with health gain on the block.
In terms of the offensive gears, we’re currently looking into the Peak of the Mountains. Plus 4 ranks to Earthquake as that is going to be the major source of damages together with increased strength, increased health, and maybe increased armor if you can get on this helmet. You can be reaching so much high armor.
This Siphon of Anguish ring and also the Shattered Chains belt also apply stacks of doom, which increase our many damage with multiple stacks. This will allow us to have up to 20 or even 25% damage multipliers for many damages together with abilities to craft strength, block effectiveness, and also even more health.
For the defensive capacities, the Red Ring of Atlaria and also the Omnis amulet are going to be very powerful. Some of those items are 3 Legendary Potential. If you are looking for a budget version, these items will be reduced down to 2 Legendary Potential or no Legendary Potential. So don’t be too worried if you can’t get into the endgame build right away because this will be cost only a little Last Epoch Gold.
Finally, this Twisted Heart of Uhkeiros relic will give the build tons of health and strength, up to 16%, and also the ability to craft Tier 7 strength onto most of the gears will give you tons of intelligence, tons of armor, and also even more damage.
Let’s go through to the idols and also blessings. The Stout Lagonian Idol can go for health and also increased health together with increased health and also health for totems. The Stout Lagonian Idol is getting more physical resistance and also the chance to summon the totem and also increase armor and also increase resistance to anything that is missing.
Ideally, you can go with any idols because the build is so durable. You can build for damage or build for even more defense or build for even more resistance.
In terms of blessings, we prioritize increased health, all resistance, armor, and armor percentage, alongside an increase in maximum mana. However, considering our mana pool exceeds 300, additional mana seems unnecessary. Instead, we can opt for increased lightning resistance or even mana regeneration per second for enhanced defensiveness.
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